This page contains the table of contents of the Guidelines. It provides a comprehensive overview for easy searching of the Guidelines. The searchbar can also be used to search by keywords. This is a quick way to find what you are looking for.
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Preface
Our world is overwhelmingly visual and the ability to see and interact with the environment is ...
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Introduction
An introduction to the guidelines, including a guide to reading them.
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Chapter 1: A special book
Explaining why and how books for VI children differ from books for their sighted peers.
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Chapter 2: The use of concepts
Explaining concepts to VI children with the help of tactile images.
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Chapter 3: Designing a tactile book
Guidance on how to design different kinds of tactile books, including examples.
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Chapter 4: Tactile graphics
There are many techniques to produce tactile graphics, this chapter focuses on producing tactile graphics with swell paper.
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Chapter 5: Accompanying explanations
Many children have limited experience in reading tactile illustrations, so adult guidance is often necessary. This chapter provides an overview of what needs to be explained—and to whom—when working with tactile books
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Chapter 6: Ideas for story elements
This chapter helps with framing your creative ideas into a coherent and fun to read storyline.
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Chapter 7: Production techniques and materials
This chapter explores well-established techniques and materials commonly used by printing houses and schools as well as introducing lesser-known possibilities employed by artists and designers, and simple materials and techniques which can be used at home
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Chapter 8: The making of A Long Journey
Discover how the demonstration collage book A Long Journey was created by project partnet LDQR.
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Chapter 9: The making of Roundy
Learn more about the creation of Roundy, the swell paper demonstration book by project partner Dedicon.
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